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Nuevos Screenshots 10 Aniversario De La Play Mag.


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Si os fijais bien, vereis que la mochila no es la de Legend, porque tiene las dos evillas de detrás, pero la verdad es que se parece mucho, es como si hubiera modificado la del legend o como si hubieran seguido los mismos patrones para hacerla... a mi me recuerda demasiado a la de legend.

 

 

¿ soy el único que opina que el top de Lara en realidad no era de ese color azul cielo sino de color turquesa? Lo digo tanto por el juego como por el traje de Karima.

 

 

Rodri

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MAS INFO... CREO...

 

Happy Birthday, Ms. Croft

 

Tomb Raider Anniversary

 

For her 10th Birthday the maker of Tomb Raider Legend send Lara through her first part of her famous series. Only a remake? No! Here is quite more than super looks.

 

What for a year! Not 2006, because December is still left for a complete review. No, let's look a decade back - to the year 1996, in which happend a memorable moment: For example the young animation studio Pixar broke every visitor records with "Toy Story", the first film, which were complety made by computers. As the last EU-Country Belgium got rid of the death penalty and the german soccer team won the European championship againgst the Czech Republic with 2:1. But what the games of videogames is most momorable, is the birth of a pixellady named Lara Croft. Now, ten years later the development team, who helped the clever archeologist to get her former glory with "Tomb Raider: Legend", accord respect with her former debut: Tomb Raider: Anniversary is the remake of the first part in a modern look - and more. We visited the publisher Eidos in London to find out more about Lara's newest old adventure - and to light some birthday candles of course.

 

About Lara and King Kong

 

Right at the beginning Toby Guard corrected a big rumor: "No, Tomb Raider Anniversary is no 1:1 remake of the original one. Instead we were inspirierd by Peter Jackson, who made his remake of King Kong very succesfull: To take over highlights from the original part with a modern look." So, the team didn't build the original Tomb Raider stone for stone again, but provide the "new" game with remarkable single scenes from once. Is there a fan that doesn't remember the wooden cogwheel device and the waterfall in the Peruvian temple ruins? Or the T-Rex' scary and spectacular entrance? Unfortunately, Toby absolutely refused to show us the latter. Instead, we see Lara in another cutscene, standing at the bottom of a postcard compatible valley, staring at the camera in horror and barely able to stand due to quake-inducing footsteps (Jurassic Park, anyone?). The presentation stops right before the primeval animal appears. "Come on, gotta have a little suspense left", Toby jokes. Well, he's got it.

 

New Fitness Program

 

Even though Lara's arsenal of moves was revolutionary in the original Tomb Raider game, her jumping and crawling looks quite clumsy by today's standards. Remember long jumps, for example? Those worked more or less like this: Carefully walk up to the edge, hop back a full step, get some momentum, jump at the right moment and don't you forget that button to hang on! The programmers at Crystal Dynamics have adopted Lara's modernized abilities from Legend. You'll be able to reach far ledges even if you don't jump right at the very last moment. However, you'll have to grab again by hitting a key or your heroine will slip and fall. In general, you'll remember a lot of the jumping and climbing from Legend: Lara dives horizontally from ledge to ledge, swings on all kinds of bars and even hurls herself up to ledges above her. Of course the helpful grapple will return, which Lara uses to swing across chasms and to pull metallic objects towards herself. But Miss Croft has also learnt some new moves and balances on scarily narrow wooden poles – gamers using a gamepad with an analog stick will have a clear advantage.

 

Tell Me Again!

 

For those who can't remember: In the original Tomb Raider, Lara was hired by a mysterious organization to dig for a magical artefact called the Scion in the Peruvian mountains. As soon as Lara's found all of the three parts of the treasure, power-hungry Jacqueline Natla takes it from her and tries to kill her. Lara escapes and climbs, puzzles and shoots from now an through Greek and Egypt till Atlantis to get the Scion back. But honest, didn't you still know that? No? Well, we didn't. "I admit, we didn't tell the story well", Toby Gard confesses. "We want to make that better now." Like Tomb Raider: Legend there will be many cutscenes in the game's engine. But they weren't finish at the presentation. We assume that the cutscenes will be as stylish and furious as in Legend.

 

Like 10 years ago!

 

New movements, new level design, new graphic – will there still be left the original charm? "Of course", Toby answers. "For example Lara fights in Peru against many bats, wolves and bears. These has been the most type of enemies in Tomb Raider. But the team built in more nostaglia and they even rummaged from the design drawer the rotating ring menu and the same inventory from former days. Crystal Dynamics especially pays attention to take over the great atmosphere from the original Tomb Raider to Anniversary. "Lara's fans especially loved her isolation in the first part", Toby explains. "She was totally alone down there with all these enemies and had to explore old ruins by herself." To reach this oppressed atmosphere, the designers sent Lara's colleagues, who gave her hints over the headset and occasionally makes jokes, into virutal retirement. From which Lara is far away. Even 10 years later the pixellady from former days jumps as fresh and charming through her exciting adventures like then that some modern action hero could get anxiety.

 

The Original

 

Tomb Raider was published in November 1996 and revolutionized the genre of 3D action games. The brilliant mix of shooting, tricky puzzles and more tricky leaps as well as the smart and attractive female hero caused excitement all over the world. Tomb Raider were sold at millions as PC version as well as for Playstation and it has seven parts until now. Mid November the developer Crystal Dynamics (Tomb Raider: Legend) confirmed their work on the 8th part.

 

The new "real" Lara Croft

 

Six months ago when the newest part of Tomb Raider were published the Brand Manager Matt Gorman introduced Karima Adebibe (known from the movie Alien vs. Predator) the new and sixth Lara-Model. For the next two years the 21 year old Englishwoman represents Tomb Raider at game conventions and TV spots. To get prepared for her role, Karima absolved a recruit training at the SAS, the Anti-Terror-Unity at the british army and a hand-to-hand combat training and weapon training. "That is quite the greatest challenge to me as a model and actor and I want to hold it with both hands.

 

Tomb Raider Anniversary

Genre: Action-Adventure

Date: first quarter 2007

Developer: Crystal Dynamics/Eidos

Status: 90 % finshed

 

Daniel Matschijewsky: "I'm a skeptic about remakes, for they are old games with a new technology – without fresh ideas. Tomb Raider: Anniversary shows how it could be: The level design were clever modernized, Lara's movements were gently adapted but the flair of the original is kept. The fans can looking forward to a lot of scenes, which 10 years ago were amazing. I finally want to see that T-Rex!"

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pues al parecer si

pero segun entendi de lo leido,

 

van a estar de nuevo los saltos grandes,

si no es eso, es que hablan de recordar

esos saltos grandes xD

 

tambien dicen que tendra nuevas habilidades

como caminar sobre la cuerda floja

tipo TR:5, pero veremos como sera

 

el gancho volvera, pero dice lo de fallar y eso

y que sera importante para el transcurso del juego

 

dicen que SI habra T-Rex, y que sera O____O

pero no mostraran imagenes ni nada

de eso del Rex, para no arruinar la sorpresa

 

al parecer, la soledad del juego vuelve,

pero no tengo claro si zip y allister estaran

 

y que esta vez si haran caso a las replica de los fans

veremos la verocidad de esto, en unos meses

que si no... ¬¬"

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Bueno, habla de que el juego no saldra en 2006, ya que quieren el mes de diciembre para una revision completa.

Tambien recuerda de cuando salio Lara por primera vez y tambien habla de que la compañia que ha llevado a Lara a recuperar su gloria anterior en TRLegend va a rehacer el primer juego de la saga con una mirada moderna ( con la tecnologia d aora).

Eso entendi, pero hablan de Toby y de la sorprendente escena de Rex, y que desean verlo de nuevo.

Creo haber entendido de que puede haber cosas nuevas, pero d esto ultimo no estoy del todo seguro, yo creo que entendi eso.

 

Es mucho trabajo, pero si alguien puede traducirlo, la verdad esque tiene q ser interensate hasta hablan de Toby.

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El articulo (es el de la revista alemana, pero traducido integramente al ingles) revela algunas cosas interesantes, como por ejemplo:

 

- Toby Gard compara el Anniversary con el remake de King Kong que hizo Peter Parker. Cogen la idea original para transformarla en un juego nuevo. No va a ser igual a TR1 (eso ya lo sabiamos,pero no me gusta la comparacion con King Kong, que a mi me parecio muy mala)

 

- Habra una cutscene antes de la aparicion del TRex. Los periodistas no pudieron ver al dinosaurio pero vieron como Lara miraba a la camara asustada mientras la tierra tiembla por el sonido de ensordecedoras pisadas.

 

- Lara se movera de forma fluida como el Legend pero habra variaciones (habra que agarrarse y habra nuevos movimientos como cruzar por palos de madera?? Supongo que se refiere a algo parecido a Chronicles. Tendremos el mismo GARFIO MAGNETICO del Legend para captar objetos metalicos, balancearse etc..., no es un artefacto distinto (segun el articulo)

 

- Toby Gard reconoce que el guion de TR1 no era perfecto y que la historia no fue explicada en profundida, por ello esta vez habra muchas mas cutscenes (tipo Legend) pero por lo visto no estan terminadas porque segun el periodista ninguna se mostro en la presentacion

 

- El siguiente parrafo dice lo que ya sabiamos: regresan los enemigos animales (en Peru), el inventario giratorio, y la sensacion de soledad gracias al "despido virtual" de Zip y Alister.

 

- Se revela que el juego esta en un estado de desarrollo del 90% y que saldra EN EL PRIMER CUATRIMESTRE de 2007 (esto es, entre enero y abril)

 

Esto pinta muy bien ! Y me gusta que cada dia haya noticias nuevas. A ver para cuando el primer trailer :hello:

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Vaya gracias Perico, eres un artista del ingles.

Entonces habra que agarrarnos como en los antiguos... y q ganas d ver a Lara asustada x el Rex.

Entonces aparte del gancho antiguo, tambien llevara el magnetico??

La verdad... esq q lleve el magnetico tambien no me hace mucha gracia.

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NUEVA FOTO: LARA DE CARA A TODA CALIDAD

¿A toda calidad? :hello:

 

Buaaa practicamente la misma cara del legend

Hombre, no querrás que hagan un modelo de alta resolución de Lara para cada juego, ¿verdad? Sólo le han retocado la cara y le han hecho algunos otros ajustes. La versión final de ese render está muy conseguida.

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