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Mensajes publicados por ivaneirox
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te a quedado genial pero deverias arreglar un poco las cejas =D
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Nueva Actualizacion!!!!
Hi everyone,this is a program that I've written to allow you all to play around with Lara's model from TRU.
You can move individual bones of the model in realtime.
Here are the links (4shared.com):
Main program + the default model (Lara Jungle Shorts):
XNA Lara 2.1 (approx. 9 MB)
Optional data packs:
(unpack these to the directory XNALara\data)
Lara Jungle Heavy (approx. 8.5 MB)
Lara Wetsuit (approx. 9.5 MB)
Doppelganger (approx. 8 MB)
Natla (approx. 6 MB)
Amelia (approx. 5 MB)
Update: version 2.1
- new model: Amelia
- program distribution split into one main plus multiple optional data packs for convenience
- added support for custom background image
- fixed transparency bug with Doppelganger's irises
- enabled numeric input of angles via textboxes
Major update: version 2.0
- multiple characters in one scene
- GUI/3D controls apply to the selected character
- possible to position each character in the scene (Ctrl+LMB click on the ground)
- new GUI slider: vertical position of the selected character
- new Dummy object (custom camera target)
- lockable camera and character selection
Beware that the 'Save pose' command only saves the pose of the currently selected character!
The 3D model, textures and bones used in this program are extracted directly from TRU's bigfiles using my other program UnpackTRU.
I put all the data together and wrote a program in XNA/Direct3D to render the model in 3D in realtime, utilizing my own vertex and pixel shaders. I also added a graphical interface for controlling the bones and this is the result:
You DON'T NEED Tomb Raider: Underworld to run this program.
On the other hand, you WILL NEED Microsoft .NET Framework and Microsoft XNA Framework to run it.
Alternative links (4shared.com):
The mouse and keyboard controls are as follows:
left mouse drag ... rotate the camera
right mouse drag ... zoom the camera
left mouse click ... select a bone
Ctrl+left mouse click/drag ... position character in scene
Numpad1, 2 or 3 or Q, W, E AND left mouse drag ... rotate the bone around the X, Y or Z axis
You can choose the current camera target ("look at") from a drop-down list of predefined points of interest.
It's also possible to import and export Lara's poses from/to files using the menu.
Use the menu to set display/render options.
Enjoy
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Le ando rogando a Dusan de TRforums (creador de el XNALara) para que saque primero a Amanda ya que Amelia no me parece muy buena idea... bueno igual me divertire con ella xD
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I'm afraid I don't understand the question. The exported PNG image is basically a screenshot of the current 3D view. Plus, you can choose whether you want the background to be transparent in the PNG or not.
Do you have the model (including bones and textures)?
If not, I'd have to decipher the AOD data format first which if an incredible amount of work. I did this for TRU (and about two years ago partially for TRL - the level meshes - and based on this experience I don't want to do any more deciphering now because it's nothing but frustrating most of the time, and really exhausting too )
Hahaha, no, I certainly don't work for Core, Eidos or Crystal Dynamics.
All I had were the bigfiles as such and a hex-editor. Nothing more than that, certainly no documentation. I spent several weeks merely with the hex-editor, a pencil and loads of sheets of paper, trying to find patterns and dependences in those binary bigfiles. It was insane. I had no idea when I started how much work it would eventually turn out to be.
You're right, it's a bug, I'll look into that. Thanks.
I already promised Amelia will come next (even though Amanda would probably be a more appropriate choice now). So Amelia first, Amanda second.
The way I imagine it is that you'd select one or more bones in the hierarchical tree and only those bones (plus all their subtrees) would be effected. The most complicated part would be the GUI (as always), the rest is rather trivial
I think I'll focus now on adding new characters again for a while, but once I start implementing new program functions, this may be one of them since quite some people have already asked for this...
By the way, the next update will make it possible to assign a custom background image to the 3D view (I implemented it this evening).
AMANDAAAAA =/ cry
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Nueva Version: http://www.4shared.com/file/90453291/aa30a467/XNALara20.html
multiples personajes en una misma escena!!!!! genial!!!!!
Major update: version 2.0
- multiple characters in one scene
- GUI/3D controls apply to the selected character
- possible to position each character in the scene (Ctrl+LMB click on the ground)
- new GUI slider: vertical position of the selected character
- new Dummy object (custom camera target)
- lockable camera and character selection
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Muy Bien Kenzol te ah quedado genial
yo tambien e echo uno con Lara y dopple:
Link directo: http://img502.imageshack.us/img502/9677/fdfds.png
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no pude ver bien la revista por lo grande que es me pone arto la proxima porfa la pueden poner mas pequena?
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Classic para Doppleganger xP echo por: mi!
Pose Original: http://www.laracroft.tv/images/tr2/tr2-011.jpg
Me olvide de las manos ya lo arreglare luego xD
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Classic outfit: http://www.badongo.com/file/13584840
No tiene las botas por que se le veian muy raras
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Pues si lo quiere lo puedo poner para descargarlo
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Ya salio la nueva version con un nuevo outfit Wetsuit!! y pueden poner las pistolas en los estuches http://www.4shared.com/file/89537866/2c175cc2/XNALara17.html
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Pose de Amanda en legend: http://img513.imageshack.us/img513/4739/dsgffd.png
La imagen es muy grande y no se como ponerla en miniatura
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todas hechas por mi
pose de wallpaper de Mirror's Edge
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Loupar si que esta en todas las versiones hasta en la de NDS
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Yo tengo un miedo de que TR deje de salir en todas las consolas =/
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Lord tampoco es para decirmelo asi... tengo una laptop y mi tarjeta no creo que sea tan mala por que corre el tru y tra al maximo ai diferentes gustos (y TVs)
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Pues TRA en mi TV se ve mejor que en pc los parches o mods ya son otra cosa
y TRU ahora mismo estoy rejugando jan mayen aunque es un nivel poco detallado es uno de mis favoritos el mas detallado me parece que es mexico
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TRA obviamente... el TRU en wii no se ve mejor que en pc ni de broma
El Resident evil 1 remake para wii es simplemente hermoso alguien lo a jugado creo que es un port de el de GC
Programa Xna Lara - Tema Oficial
en Arte y Fan Art
Publicado
Me encanta Amanda =DDDD
Edit:
Original: http://www.laracroft.tv/images/tr3/tr3-032.jpg