;************************************** ; ; Tomb Raider IV Script File ; Release Version 1.00 ; ;************************************** ;-------------------------------------- ; Platform Definitions ;-------------------------------------- [PSXExtensions] Level= .PSX Cut= .CUT FMV= .FMV [PCExtensions] Level= .TR4 Cut= .TR4 FMV= .wmv ;-------------------------------------- ; Language Filenames ;-------------------------------------- [Language] File= 0,ENGLISH.TXT ;-------------------------------------- ; Options ;-------------------------------------- [Options] LoadSave= ENABLED Title= ENABLED PlayAnyLevel= ENABLED InputTimeout= 18000 ; frames * seconds = 60x30 FlyCheat= DISABLED Security= $55 DemoDisc= DISABLED WorldFarView= 45 Settings= SET_SOFT_FULL_SCREEN Diagnostic= DISABLED CRS=DISABLED ;-------------------------------------- ; Title ;-------------------------------------- [Title] LoadCamera= 84246,-533,78233,81622,-1514,78208,40 ;src x,y,z target x,y,z, room Level= DATA\TITLE,104 ;-------------------------------------- ; Levels ;-------------------------------------- [Level] Name= Video FMV Cutscene Horizon= ENABLED Layer1= 128,96,64,7 Puzzle= 1,Ignition Key, $0008,$0400,$2000,$3000,$4000,$0002 Puzzle= 3,Canopic Jar 2, $0001,$0320,$0000,$0000,$0000,$0002 PuzzleCombo= 1,1,Sun Disk, $0000,$0180,$0000,$0000,$0000,$0002 PuzzleCombo= 1,2,Sun Goddess, $0000,$04b0,$0000,$0000,$0000,$0002 Puzzle= 5,Golden Vraeus, $0003,$0300,$0000,$0000,$0000,$0002 Puzzle= 7,Guardian Key, $0009,$0300,$0000,$0000,$0000,$0002 Key= 2,Hypostyle Key, $0000,$0400,$0000,$c000,$0000,$0002 ;commands for fmvs: ------------- Customize= CUST_FMV_CUTSCENE, FMV_SHORT_BLACK_RESTART + FMV_FADE_OUT FMV= 1, 1 FMV= 2, 1 FMV= 3, 0 ; forbid skipping of fmv with escape ; this globaltrigger + trigger group has been used to move lara position at end of fmv2 ; Exporting: TRIGGER(257:0) for FLIPEFFECT(79) ; <#> : Lara. (Move) Move Lara in LARA_START_POS with <&>OCB value in (E)way ; <&> : OCB= 1 of LARA_START_POS(517) in sector:(3,1) of Room19 ; (E) : Keep original sector displacement of Lara ; Values to add in script command: $2000, 79, $101 ; Exporting: TRIGGER(296:0) for ACTION(623) ; <#> : JEEP ID:623 in sector:(7,10) of Room0 ; <&> : Enemy. Move immediatly <#>enemy in lara_start_pos with (E)OCB setting ; (E) : OCB= 1 of LARA_START_POS(517) in sector:(5,2) of Room19 ; Values to add in script command: $5000, 623, $128 TriggerGroup= 1, $2000, 79, $101, $5000, 623, $128 GlobalTrigger= 1, IGNORE, GT_FMV_COMPLETED, 2, IGNORE, 1,IGNORE ;global trigger + triggergroup to load next level (really the title) ; Exporting: TRIGGER(2:1) for FLIPEFFECT(82) ; <#> : Delay. Load <&>level in (E)seconds ; <&> : 2 ; (E) : Forever (use other action/effect to disable it) ; Values to add in script command: $2000, 82, $2 TriggerGroup= 2, $2000, 82, $2 GlobalTrigger= 2, IGNORE, GT_FMV_COMPLETED, 3, IGNORE, 2,IGNORE ;end commands for fmv ---------- LoadCamera= 89366,-258,48077,88372,-1300,45701,0 Level= DATA\karnak,110